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GameMaker - Catch The Clown

I used Game Maker and one of their tutorials to make this game. click the clown as much as possible. While making the game, I found it hard to figure out what events or actions they were mentioning a few times so I read it again or asked my friends. I'm also pretty bad at reading fast so I highlighted the text to help me. Here is the game: https://drive.google.com/file/d/1u-tMdXHuXnu8AQGX9OlL5LHxVP1pnnZm/view?usp=sharing

Blender - Character Modeling - Part 1

https://drive.google.com/file/d/1ocAGIGqpSD_ROSKO8eqOHRTerC0vWXrA/view?usp=sharing

Indie Game: The Movie

I watched a movie of developing indie games recently, here are some general questions and answers of the film: 1. What are some of the difference between "big games" and "independent games" in terms of style/concepts and how they are made? Some of the main differences between "big games" and "independent games" include the budget, workforce size, motivation, idea "filters" and the time it takes to develop. Big games are almost always supported or created entirely by a large corporations that can allow for large budgets to make games. This results in a large work force relative to indie games. As expected by large companies, the motivation for making these large games is often to make as much profit as possible and to allow for sequels. In the film, they also comment on the idea that large corporations also have to have game ideas that are "smooth and polished", to allow for the largest audience possible. To do this, the pr...

Blender - Mushroom

I created a mushroom in the program Blender which is based on a tutorial which can be seen  here . Making the mushroom it was necessary to make a texture that shows up as a 2D image like  this . Unfortunately, after I tried to add more of a curve to my mushroom, I overlapped UPDATE: google doc links for my texture: https://drive.google.com/file/d/1pvV1wl_wucLXwIbkilf9hS55Xozkr_94/view?usp=sharing  and .blend file: https://drive.google.com/file/d/1Z_NbJv-Yc13QFLfwofa8uZStwidvvCux/view?usp=sharing

Blender Game Modeling - Level 1

A maze map I made in blender recently: Google Drive game link: https://drive.google.com/file/d/1hA05ryA5ZjRbpD9jQAlROH6juRF_qpEb/view?usp=sharing Texture images used:

Blender - Mushroom Animation

https://drive.google.com/file/d/1FrjqsgPoiNeYBbngqPVqa9IUxwnLkXNL/view?usp=sharing This is an animation made on blender. Update: This is the .blend file: https://drive.google.com/file/d/15YiEXnf0YQycqoqQNJqvIJ56x_fkPhEq/view?usp=sharing

Blender - Intro

I recently created a sculpture based on a mushroom from the Mario franchise with a tutorial, click  here  for a look at my mushroom. I went for a gold cap to be similar to the gold stars in the games, turquoise since I liked it and a black-and-whitish inverted colours. In colouring the mushroom it was necessary for a mesh, which, for mine, looked like  this . Unfortunately, in trying to round the mushroom more, I got the mesh to overlap, stopping me from colouring in gills.