I recently created a sculpture based on a mushroom from the Mario franchise with a tutorial, click here for a look at my mushroom. I went for a gold cap to be similar to the gold stars in the games, turquoise since I liked it and a black-and-whitish inverted colours. In colouring the mushroom it was necessary for a mesh, which, for mine, looked like this. Unfortunately, in trying to round the mushroom more, I got the mesh to overlap, stopping me from colouring in gills.
I created a mushroom in the program Blender which is based on a tutorial which can be seen here . Making the mushroom it was necessary to make a texture that shows up as a 2D image like this . Unfortunately, after I tried to add more of a curve to my mushroom, I overlapped UPDATE: google doc links for my texture: https://drive.google.com/file/d/1pvV1wl_wucLXwIbkilf9hS55Xozkr_94/view?usp=sharing and .blend file: https://drive.google.com/file/d/1Z_NbJv-Yc13QFLfwofa8uZStwidvvCux/view?usp=sharing
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