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Blender - Intro

I recently created a sculpture based on a mushroom from the Mario franchise with a tutorial, click here for a look at my mushroom. I went for a gold cap to be similar to the gold stars in the games, turquoise since I liked it and a black-and-whitish inverted colours. In colouring the mushroom it was necessary for a mesh, which, for mine, looked like this. Unfortunately, in trying to round the mushroom more, I got the mesh to overlap, stopping me from colouring in gills.

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