Skip to main content

Blender - Character - Part 2 - Texturing

The texture for my character model:
images:
https://drive.google.com/open?id=1YGLrtStjn21c4HCwXdKlcb7uP4vdDWFU
https://drive.google.com/open?id=1HXNasW8OmgcVgNUXh1z6rsKALQJAUAjD
https://drive.google.com/open?id=1Bys3qKflIvgPy3ECIBvDsOmfnPThNqVd
https://drive.google.com/open?id=1PurlXbM4qBtaM3_osGzQOfmn_RoG2tz
https://drive.google.com/open?id=1M0r9DuhMcnbgWeAoQVZ7lKpHhODrM53k
.blend file:
https://drive.google.com/open?id=13Mk63UwjGRrYHeo04m7hY_ttNsflaqfp

Comments

Popular posts from this blog

Pixel Art

I decided to recreate the Delorean from the Back To The Future trilogy in the form of pixel art, as it was this school that honours Michael J. Fox and his donations to this school and as he stars in the movie. Making the pixel art, I used skills from last year and used an image of the modified Delorean and a picture of lines of fire that is iconic with the vehicle. Pixel Art: the images I used as inspiration:

Blender - Mushroom

I created a mushroom in the program Blender which is based on a tutorial which can be seen  here . Making the mushroom it was necessary to make a texture that shows up as a 2D image like  this . Unfortunately, after I tried to add more of a curve to my mushroom, I overlapped UPDATE: google doc links for my texture: https://drive.google.com/file/d/1pvV1wl_wucLXwIbkilf9hS55Xozkr_94/view?usp=sharing  and .blend file: https://drive.google.com/file/d/1Z_NbJv-Yc13QFLfwofa8uZStwidvvCux/view?usp=sharing

Scratch-Intro

      <iframe allowtransparency="true" width="485" height="402" src="//scratch.mit.edu/projects/embed/185430875/?autostart=false" frameborder="0" allowfullscreen></iframe>    https://scratch.mit.edu/projects/185430875/