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Showing posts from January, 2018

Blender - Mushroom Animation

https://drive.google.com/file/d/1FrjqsgPoiNeYBbngqPVqa9IUxwnLkXNL/view?usp=sharing This is an animation made on blender. Update: This is the .blend file: https://drive.google.com/file/d/15YiEXnf0YQycqoqQNJqvIJ56x_fkPhEq/view?usp=sharing

Blender - Intro

I recently created a sculpture based on a mushroom from the Mario franchise with a tutorial, click  here  for a look at my mushroom. I went for a gold cap to be similar to the gold stars in the games, turquoise since I liked it and a black-and-whitish inverted colours. In colouring the mushroom it was necessary for a mesh, which, for mine, looked like  this . Unfortunately, in trying to round the mushroom more, I got the mesh to overlap, stopping me from colouring in gills.

Scratch Level 4 - Make Your Own Game

My Game link:  https://scratch.mit.edu/projects/191531958/#player 1: Programming this game, I came across several problems, some I found fixable with others not being possible to fix. Some of the problems were with the characters's motion and others with the controls of the game. I found that a player could constantly squat and hold down the fire button which was hard to counter, which was removed by programming with the <not __> block. I also found found that the characters were returning to costumes that made them look like they were turning back and forth which I found was, however, unsolvable in certain cases although it was possible with others by programming entire buttons to do a more advanced motion and not a combination of them. A character selection screen was also another one o my problen with how complicated it  2: I was able to get a basic understanding of the programming of the controls with projectile attacks and the backdrop and the point system from tu