The game I plan to make for my scratch project will be based on the game Mortal Kombat. The game will likely be much simpler than the original, with characters likely just being non-human(easier to animate. I hope to have each character be capable of at least 5 attack moves and basic movement. The game will have the characters move with movement blocks and fire projectile attacks with looks and movement blocks. Under data there will likely be the speed and health of each of the characters and round number. For four classes I believe I can complete the game with at least 2 characters with the first class likely having me create data variables and creating the animation of the characters. In the second and third class I will likely focus mainly on programming. Finally in the third class I hopefully will be on the background(s)and finishing touches.
1: Working with the program , I had difficulties remembering to switch between the tools to allow me to edit the map. I often added objects onto the map instead of dragging across to see a different section of the map at a different angle. I also had difficulty with the programming of the Kudo and the bots as many of the tiles I read as doing the same thing when they meant the difference between gain one point for one apple once or gaining a point per apple each. 2: After receiving advice from a couple student, I made the game a little more challenging and made the map a little easier to maneuver through. To do this I made the bots faster and made the map have less boundaries, allowing the Kudo more open space to run. Bot programming: Map layout: Kudo programming:
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