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Showing posts from September, 2017

Pixel Art

I decided to recreate the Delorean from the Back To The Future trilogy in the form of pixel art, as it was this school that honours Michael J. Fox and his donations to this school and as he stars in the movie. Making the pixel art, I used skills from last year and used an image of the modified Delorean and a picture of lines of fire that is iconic with the vehicle. Pixel Art: the images I used as inspiration:

Photoshop Intro

In creating my header with Photoshop, I used images of Pong, Flappy Bird, Ronald McDonald, Mr. Poopy Butthole from R ick and Morty, Mothra clip-art, the crowbar from Half-Life, a "vote for Pedro" picture and log of the loading screen from a mac. With these images, I made several changes to allow them to fit together.  The Pong image I used as the background had to be adjusted to size and properly cropped to show the main section of the game.  Ronald McDonald and Flappy bird had to be colored in as they were transparent images with pencil and paint brush. the image of Mr. Poopy Butthole, Mothra and the crowbar required me to use the magic wand or quick select tool to select and remove background so that it would allow for the look of "one setting" in the header. The loader logo had to be worked on as well as the image's quality was not the best, requiring me to color in a little with the pencil tool. The "Vote for Pedro" image was placed onto the shirt

Game designer skills

Mathematics: I believe I would have skills in the mathematics section of game design. I find math simple to understand and relatively easy to remember as little concepts like multiplication and algebra can make up one large and complex equation. I also find risk in games like poker interest me as they force you to think and make the best choices for yourself. I could also apply my knowledge for things like input-output equations that would help come up with scoring systems that would take into account things like time or speed. Math could also help if i had to do patches for games to change certain things which, if collect enough information, I can use math to fix. Cinematography: I believe that I could be of use in the cinematography parts of game design as it works with what I learned in media arts 8 with the placement of the camera and the different shots that come with making a movie. I have also seen videos that have taught me about things like blocking and how to set up scene