Skip to main content

Animated Pixel Art

Making my animated gif, I used several tools including the move tool,  rectangular marquee tool, lasso tool and Pencil tool. In the GIF, a man throws his wii remote at a T.V causing it to brake and allows one of the aliens from space invasion to attack him. I used a total of 56 frames, each changing the character's position.
Link: https://drive.google.com/file/d/0ByZNshkbDW_eYmpGcWhrMnluUlU/view?usp=sharing

Comments

Popular posts from this blog

Blender - Mushroom

I created a mushroom in the program Blender which is based on a tutorial which can be seen  here . Making the mushroom it was necessary to make a texture that shows up as a 2D image like  this . Unfortunately, after I tried to add more of a curve to my mushroom, I overlapped UPDATE: google doc links for my texture: https://drive.google.com/file/d/1pvV1wl_wucLXwIbkilf9hS55Xozkr_94/view?usp=sharing  and .blend file: https://drive.google.com/file/d/1Z_NbJv-Yc13QFLfwofa8uZStwidvvCux/view?usp=sharing

GameMaker - Asteroids - Part C

I've now finished the Asteroid and the google drive link is  here . Like before, the tutorials were a little fast paced for me but I managed to keep up by asking for help or re-watching the videos. I also, again, found that I made several typing errors especially when I though I knew what I was doing and did not follow the tutorials.This time however, I had problems with trying out some new ideas that were not used in the videos and which I came up with myself. I wanted to assign different image indexes of the same sprite to different on objects. This was a little confusing for a while, but with a little help and eventually realizing that I couldn't use a shortcut got me to get what I wanted. Other than that I made some artistic changes in the way the background, spaceship and asteroids looked. I also tried to change the mechanics of the game, in this case, by making the bullets that shoot out of the ship what propel the ship.

Blender - Intro

I recently created a sculpture based on a mushroom from the Mario franchise with a tutorial, click  here  for a look at my mushroom. I went for a gold cap to be similar to the gold stars in the games, turquoise since I liked it and a black-and-whitish inverted colours. In colouring the mushroom it was necessary for a mesh, which, for mine, looked like  this . Unfortunately, in trying to round the mushroom more, I got the mesh to overlap, stopping me from colouring in gills.